Add Description. Pastebin is a website where you can store text online for a set period of time. 1 Attack Dialogues 1.1 Super Attacks 2 Match Dialogues 2.1 Sparking Blast 2.2 Team Dialogues 2.3 Match Reset 2.4 Shenron 3 Miscellaneous 3.1 Character Selection 3.2 Intro 3.3 Victory 3.4 Defeat 3.5 Results Screen 4 Navigation An asterisk (*) detonates that there's two different lines associated in … Other songs you may like. Type. Dragon Ball Super - Ultra Instinct Remix @Musicali - Roblox ID; Dragon Ball Super - Ultra Instinct Remix @Musicali - Roblox ID. Pastebin is a website where you can store text online for a set period of time. Join us! If you are happy with this, please share it to your friends. Rating: 237. 185 22. Code: 1579337956 - Copy it! HttpService = game:GetService("HttpService"), InsertService = game:GetService("InsertService"), local NeckCF = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14), local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0), local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0), lig = Instance.new("PointLight",Player.Character.Torso), return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)), local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(), return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5, return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip, return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip, return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip, function QuaternionToCFrame(px, py, pz, x, y, z, w), local wx, wy, wz = w * xs, w * ys, w * zs, return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)), local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4], startInterp = math.sin((1 - t) * theta) * invSinTheta, finishInterp = math.sin(t * theta) * invSinTheta, startInterp = math.sin((t - 1) * theta) * invSinTheta, return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp, game:service("RunService").RenderStepped:wait(0), local RbxUtility = LoadLibrary("RbxUtility"), part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10, function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size). This pack includes godly characters such as Ultra Instinct Goku, and many more that will come as the Overhaul receives more updates such as Bills, Whis, Vados, etc. You may like. Shaggy Ultra Instinct Roblox. and InForm == true then, local ContentProvider = game:GetService("ContentProvider"). Lil Skies - … Join Planet Minecraft! Police/Ambulance Siren. Description pending moderation. Type. Remember to share this page with your friends. Other songs you may like. You may like. 1582295965 Copy. You can use the comment box at the bottom of this page to talk to us. Ultra Instinct OST - EPIC VERSION [身勝手の極意] Roblox ID. Lazy remix [FNAF Animation] Just Gold -- ##### Russian hard bass. Code: 1221106119 : Copy: Favorite: 11 : Add To Favorite: Share. By continuing to use Pastebin, you agree to our use of cookies as described in the. DJ RODEO - WICKED WAYS - ID: 443601400. killer. You can easily copy the code or add it to your favorite list. Roll Random Skin! Pastebin is a website where you can store text online for a set period of time. 1581067887 Copy. 1585096455 Copy. We collected 16 of Rodeo Roblox IDs, find the complete list on the page. Roblox Reset (Wii song) Billie Eilish - Fingers Crossed . Pastebin.com is the number one paste tool since 2002. NEFFEX - Soldier. 75. 40 min ago, JavaScript | Roblox Reset (Wii song) Billie Eilish - Fingers Crossed . Killer Loud. Code: 1173681504 - Copy it! Alot of people keep using that ultra instinct hair so i added a new one for other people to use. Track Roblox ID Rating; GOKU ultra instinct 1104631254 Copy. yurdajeki89 Lihat profil lengkapku. Ultra Instinct Goku vs. Jiren Theme 1106602456 Copy. Code: 1221106119 : Copy: Favorite: 11 : Add To Favorite: Share. Download Mp3 Goku Ultra Instinct Roblox Script 2018 Free Ultra Instinct Goku Vs Jiren 1 Tynker Lua Scripts Gameguardian Roblox How To Script Attacks Ultra Instinct Script Roblox Best Mastered Ultra Instinct Script Roblox Mastered Ultra Instinct Script Showcase 1 Hack Stats Roblox Dragon Ball Z Final Stand Dbz Final Roblox Ultra Instinct Shaggy Script Facebook Twitter. All Updated. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), game:GetService("Debris"):AddItem(bodvol, 0.5), game:GetService("Debris"):AddItem(rl, 0.5). Dragon Ball Super - Ultra Instinct Roblox ID. I Play Pokemon Go Everyday Remix. Here are Roblox music code for Dragon Ball Super - Ultimate Battle Roblox ID. 291. 1 hour ago, We use cookies for various purposes including analytics. -- Takes an asset list and preloads it. Fade. BrickColor = BrickColor.new(tostring(BColor)), function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale), function CreateWeld(Parent, Part0, Part1, C0, C1), function rayCast(Position, Direction, Range, Ignore), return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore), coroutine.resume(coroutine.create(function(), local sou = Instance.new("Sound", par or workspace), game:GetService("Debris"):AddItem(sou, 6), sou2 = Instance.new("Sound", par or workspace), CreateSong("http://www.roblox.com/asset/?id=", Character, 2), for i, v in pairs(workspace:GetChildren()) do, if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then, local dist = t.Position - obj.Position.magnitude, function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type), local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()), local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), game:GetService("Debris"):AddItem(prt, 10), function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)), prt.CFrame = cframe * CFrame.new(x1, y1, z1), local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local prt = CreatePart(3, workspace, "", 0, 0, brickcolor, "Effect", Vector3.new()), local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function BreakEffect(brickcolor, cframe, x1, y1, z1), prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), game:GetService("RunService").Stepped:connect(function(), Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude, local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character), if equipped == true or equipped == false then, if 1 < RootPart.Velocity.y and hit == nil then, if attack == false and ice_mode == false then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -0.9, -0.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -0.7, -0.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1), elseif RootPart.Velocity.y < -1 and hit == nil and ice_mode == false then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, -0.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -0.8, -0.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1), elseif (Torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 and hit ~= nil and ice_mode == false then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.3), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.3), RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .3), LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .3), elseif (Torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 200000 and hit ~= nil and ice_mode == false then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 5)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 10))), .2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 10)) + RootPart.RotVelocity.Y / 15), .2), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10 * math.cos(sine / 13)), math.rad(0), math.rad(4 * math.cos(sine / 13))), .2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10 * math.cos(sine / 13)), math.rad(0), math.rad(4 * math.cos(sine / 13))), .2), RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 2), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 7))), .2), LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 2), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 7))), .2), if 1 < RootPart.Velocity.Y and hit == nil then, if attack == false and ice_mode == true then, elseif RootPart.Velocity.Y < -1 and hit == nil and ice_mode == true then, elseif(Torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 and hit ~= nil and ice_mode == true then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(9), math.rad(1), math.rad(15)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-9 - 1 * math.cos(sine / 25)), math.rad(0), math.rad(-15)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.4, -0.2) * angles(math.rad(110 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-26 + 4 * math.cos(sine / 25))), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4, -0.15) * angles(math.rad(60 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(30 - 4 * math.cos(sine / 25))), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-4 + 2 * math.cos(sine / 25)), math.rad(-15), math.rad(19 + 2 * math.cos(sine / 25))), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1 - 0.1 * math.cos(sine / 25), -0.1) * LHCF * angles(math.rad(-4 + 2 * math.cos(sine / 25)), math.rad(-15), math.rad(9 + 2 * math.cos(sine / 25))), 0.1), elseif (Torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 and hit ~= nil and ice_mode == true then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5 + 0.1 * math.cos(sine / 25)) * angles(math.rad(9), math.rad(1), math.rad(-70)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-9 - 1 * math.cos(sine / 25)), math.rad(0), math.rad(70)), 0.1), RH.C0 = clerp(RH.C0, cn(0.6, -0.8 - 0.1 * math.cos(sine / 25), -0.5) * RHCF * angles(math.rad(-4 + 2 * math.cos(sine / 25)), math.rad(70), math.rad(4 + 2 * math.cos(sine / 25))), 0.1), LH.C0 = clerp(LH.C0, cn(-0.9, -0.8 - 0.1 * math.cos(sine / 25), 0.4) * LHCF * angles(math.rad(-4 + 2 * math.cos(sine / 25)), math.rad(70), math.rad(-19 + 2 * math.cos(sine / 25))), 0.1), Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]), Thing[1].Transparency = Thing[1].Transparency + Thing[3], Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, -0.3, 0), Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.2, 0), Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0), Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]), Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0), Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0), local Aura = Instance.new('ParticleEmitter'), Aura.Transparency = NumberSequence.new(1,0.2,1), Aura.Color = ColorSequence.new(BrickColor.new("Lapis").Color), Aura.Size = NumberSequence.new(0.8,0.8,0.1), local Aura2 = Instance.new('ParticleEmitter'), Aura2.Transparency = NumberSequence.new(1,0.2,1), Aura2.Color = ColorSequence.new(BrickColor.new("Lapis").Color), Aura2.Size = NumberSequence.new(0.8,0.8,0.1), Aura.Transparency = NumberSequence.new(1,0.4,1), Aura.Color = ColorSequence.new(BrickColor.new("Alder").Color), Aura2.Transparency = NumberSequence.new(1,0.4,1), Aura2.Color = ColorSequence.new(BrickColor.new("Alder").Color), Aura.Transparency = NumberSequence.new(1,0.7,1), Aura.Color = ColorSequence.new(BrickColor.new("White").Color), Aura2.Transparency = NumberSequence.new(1,0.7,1), Aura2.Color = ColorSequence.new(BrickColor.new("White").Color), Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color), Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color), local tra = Instance.new('ParticleEmitter'), tra.Color = ColorSequence.new(BrickColor.new("White").Color), tra.Transparency = NumberSequence.new(0.2,0.3,1), function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size), function IcePartFunk(HPart, aria, Min, Max), IcePart.Size = Vector3.new(math.random(Min, Max), math.random(Min, Max), math.random(Min, Max)), IuW.C0 = cn(math.random(-aria, aria), math.random(-aria, aria), math.random(-aria, aria)) * angles(math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)), IuW.C1 = cn(0, math.random(-aria / 2, aria / 2), 0), IcePart.BrickColor = BrickColor.new("" .. WSH), game:GetService("Debris"):AddItem(IuW, 4), game:GetService("Debris"):AddItem(IcePart, 6), local CreateSpike = function(Parent, Name, Color, Size, Material, Transparency, Scale), local Part = Instance.new("Part", Parent), local Mesh = Instance.new("SpecialMesh", Part), Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size), Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale), Create = function(Parent, Part0, Part1, C0, C1), Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread). Other songs you may like. Owning this gamepass passively gives you the Ultra Instincts aura effect! maxForce = Vector3.new(8000, 8000, 8000), local rl = Create("BodyAngularVelocity")({. MusicRoblox. Use Dragon Ball Super - Ultra Instinct and thousands of other assets to build an immersive game or experience. Description pending moderation. About me. 1 hour ago, C++ | Track Roblox ID Rating; BTS - Euphoria. Nightcore - Monster feat. Dragon Ball Super - Ultra Instinct Remix @Musicali - Roblox ID. Description: No description yet. Eminem - Rap God (15 SECONDS) *READ DESC* Splatoon 2 - Tidal Rush [SPOILERS] xxxtentacion - VERY RARE FOREVER FREESTYLE. Even if you don't post your own creations, we appreciate feedback on ours. Other songs you may like. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, coroutine.resume(coroutine.create(function(Part), game:GetService("Debris"):AddItem(BodPos, 3), game:GetService("Debris"):AddItem(BodGy, 3), game:GetService("Debris"):AddItem(debounce, Delay), function ShowDamage(Pos, Text, Time, Color), local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)), local BillboardGui = Create("BillboardGui")({, game.Debris:AddItem(EffectPart, Time + 0.1), EffectPart.Parent = game:GetService("Workspace"), EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0), function MagniDamage(Part, magni, mindam, maxdam, knock, Type), for _, c in pairs(workspace:children()) do, local targ = head.Position - Part.Position, if magni >= mag and c.Name ~= Player.Name then, Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=1050733875", 1), function MagniKILL(Part, magni, knock, Type), EffectModel = Instance.new("Model", Character), Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type), local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()), local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), Create = function(brickcolor, cframe, x1, y1, z1), local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)), local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()), function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)), coroutine.resume(coroutine.create(function(Part, Mesh), Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3), function shoottraildd(mouse, partt, SpreadAmount, dmg) ---effects, local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)), local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2), local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent), Laser(BrickColor.new("Lapis"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15), MainPos = MainPos + MouseLook.lookVector * speed, MouseLook = MouseLook * angles(math.rad(-1), 0, 0), local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()), game:GetService("Debris"):AddItem(refpart, 2), CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1), BlockEffect(BrickColor.new("Cyan"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05), BlockEffect(BrickColor.new("Cyan"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05), MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg"), game:GetService("Debris"):AddItem(refpart, 0), function shoottraildd2(mouse, partt, SpreadAmount), Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -17.175, 0, -17.175, 0.15), BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05), BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05), function shoottraildd22(mouse, partt, SpreadAmount), Laser(BrickColor.new("Magenta"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -6.175, 0, -6.175, 0.15), BlockEffect(BrickColor.new("Magenta"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05), BlockEffect(BrickColor.new("Magenta"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05), function shoottraildd3(mouse, partt, SpreadAmount, dmg), Laser(BrickColor.new("Cyan"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05), BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05), BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05), MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness"), function shoottraildd4(mouse, partt, SpreadAmount, dmg), Laser(BrickColor.new("Cyan"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15), MagniDamage(refpart, 4, dmg, 40, 0, "Normal"), ugothit=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock), h=hit.Parent:FindFirstChildOfClass("Humanoid"), for _,v in pairs(hit.Parent:children()) do, if hit.Parent.Parent:FindFirstChild("Torso")~=nil then, h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid"), hit=hit.Parent.Parent:findFirstChild("Head"), if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then, if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end, --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then, c.Value=game:service("Players").LocalPlayer, showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red")), showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")), local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit, hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0), local bodvol=Instance.new("BodyVelocity"), bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003), rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000, rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)), game:GetService("Debris"):AddItem(bodvol,.5), bp.maxForce=Vector3.new(math.huge,0,math.huge), -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback, bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05, bp.velocity=Property.CFrame.lookVector*knockback, local bodyVelocity=Instance.new("BodyVelocity"), bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003), game:GetService("Debris"):AddItem(bodyVelocity,1), rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)), bp.maxForce=Vector3.new(math.huge,math.huge,math.huge), so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5), TargHum=ZTarget.Parent:findFirstChild("Humanoid"), cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position), dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z), workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position), --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do, if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then, --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100), cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0), game:GetService("Debris"):AddItem(debounce,Delay), local txt = Instance.new("BillboardGui", c), local text = Instance.new("TextLabel", txt), text.TextStrokeColor3 = Color3.new(0,0,0), --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}, CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--, c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)), elseif Char.Parent:findFirstChild("Head")~=nil then, c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)), f.maxForce=Vector3.new(math.huge,math.huge,math.huge), game:GetService("Debris"):AddItem(m,.5+du), for I,dr in pairs(workspace:GetChildren()) do, if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then, local dt = dr:FindFirstChild("HumanoidRootPart"), dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)), dz.BrickColor = BrickColor.new("New Yeller"), dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge), dA.Position = dz.Position + Vector3.new(0, 5, 0), dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4), dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999), local dD = Instance.new("BodyAngularVelocity"), dD.MaxTorque = Vector3.new(99999, 999999, 999999), dv.Transparency = dv.Transparency + 0.175, dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c), Torso.CFrame = CFrame.new(Torso.Position, mouse.Hit.p) * CFrame.Angles(0, math.rad(0), 0) * CFrame.new(dir.d - dir.a, 0, dir.s - dir.w), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-90)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 * math.cos(sine / 25)), math.rad(0 * math.cos(sine / 25))), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-90 + 1 * math.cos(sine / 25))), 0.3), RH.C0 = clerp(RH.C0, cn(0.9, -1 - 0.1 * math.cos(sine / 25), -0.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), 0.2), LH.C0 = clerp(LH.C0, cn(-0.9, -1 - 0.1 * math.cos(sine / 25), 0.4) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(20 + 2 * math.cos(sine / 25))), 0.2), local rngm = Instance.new("SpecialMesh", rng), rngm.MeshId = "http://www.roblox.com/asset/?id=3270017", local hita = rng6.Touched:connect(function(hit), ugothit(hit,40,50,math.random(49,56),"Normal",RootJoint,.2,1), local pie222 = Instance.new("ParticleEmitter"), pie222.Color = ColorSequence.new(BrickColor.new("Cyan").Color), pie222.Texture = "http://www.roblox.com/asset/?id=224413104", pie222.Transparency = NumberSequence.new(0.6,1), pie222.Rotation = NumberRange.new(-320, 320), rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2, rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5, rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/10, rng6.Size = rng6.Size + Vector3.new(scaler2/3.8, scaler2/3.8, scaler2/3.8), rng3.Transparency = rng3.Transparency + 0.01, rng5.Transparency = rng5.Transparency + 0.01, rng6.Transparency = rng6.Transparency + 0.021, rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1), rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0.3), rngm.Scale = rngm.Scale + Vector3.new(scaler2/1, scaler2/1, 1), game:GetService("Debris"):AddItem(rng, 1), game:GetService("Debris"):AddItem(rng3, 1), game:GetService("Debris"):AddItem(rng5, 1), local rng = Instance.new("Part", RightArm), local Must2 = Instance.new("Sound",Torso), rng6.Size = rng6.Size + Vector3.new(scaler2/3.8, scaler2/3.8, scaler2/0.8), mouse.KeyDown:connect(function(k) ---galickgun, if attack == false and k == "=" and MV4 > 80 and firemode == true then, Aura.Transparency = NumberSequence.new(0.4,1), Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color), Aura.Rotation = NumberRange.new(-360,360), Aura2.Texture = "rbxassetid://1046299182", Aura2.Transparency = NumberSequence.new(0,1), Aura2.Color = ColorSequence.new(BrickColor.new("Magenta").Color), Aura2.Rotation = NumberRange.new(-360,360), Firepart1 = Instance.new("Part", RightArm), Firepart2 = Instance.new("Part", LeftArm), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-59)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-59)), 0.05), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-120), math.rad(-90)), 0.1), BlockEffect(BrickColor.new("Magenta"), Torso.CFrame, 1, 1, 1, 30, 30, 30, 0.06), BlockEffect(BrickColor.new("Magenta"), Torso.CFrame, 1, 1, 1, 29.5, 29.5, 29.5, 0.06), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-75)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(75)), 0.1), effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)), effect.BrickColor = BrickColor.new("Really black"), game:GetService("Debris"):AddItem(effect, 0.3), e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0), char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0), local Must = Instance.new("Sound",workspace), local thing = Instance.new("SpecialMesh",lb), thing.MeshId = "http://www.roblox.com/asset/?id=20329976", lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0), lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0), Aura.Transparency = NumberSequence.new(0.5,1), Aura.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura2.Color = ColorSequence.new(BrickColor.new("Gold").Color), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=257001355", Torso, 2, 0.7), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743499393", Firepart2, 2, 0.8), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 40) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-90)), 0.2), local Aura3 = Instance.new('ParticleEmitter'), Aura3.Texture = "rbxassetid://1046299182", Aura3.Transparency = NumberSequence.new(0.4,1), Aura3.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura3.Rotation = NumberRange.new(-360,360), local Aura4 = Instance.new('ParticleEmitter'), Aura4.Texture = "rbxassetid://1046299182", Aura4.Transparency = NumberSequence.new(0.7,1), Aura4.Color = ColorSequence.new(BrickColor.new("New Yeller").Color), Aura4.Rotation = NumberRange.new(-360,360), local Aura5 = Instance.new('ParticleEmitter'), Aura5.Transparency = NumberSequence.new(0.2,1), Aura5.Color = ColorSequence.new(BrickColor.new("Gold").Color), Aura5.Rotation = NumberRange.new(-360,360), local quake = Instance.new("Sound",workspace), quake.SoundId = "rbxassetid://1048411878", thing.MeshId = "http://www.roblox.com/asset/?id=471124075", thing.Scale = thing.Scale + vt(0.5,0,0.5), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=244578827", Firepart2, 2, 1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.05), local Must2 = Instance.new("Sound",Torso) --1048411878, local Gone = Instance.new('ParticleEmitter'), Gone.Transparency = NumberSequence.new(0.7,1), Gone.Color = ColorSequence.new(BrickColor.new("Gold").Color), Gone.Rotation = NumberRange.new(-360,360), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=463177334", Firepart2, 5, 2), BlockEffect(BrickColor.new("New Yeller"), Torso.CFrame, 1, 1, 1, 70, 70, 70, 0.06), BlockEffect(BrickColor.new("New Yeller"), Torso.CFrame, 1, 1, 1, 69.5, 69.5, 69.5, 0.06), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=170278900", Torso, 8, 1), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 50, 50, 50, 0.02), BlockEffect(BrickColor.new("Gold"), Firepart1.CFrame, 1, 1, 1, 20, 20, 20, 0.04), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 19.5, 19.5, 19.5, 0.04), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05), if musiccommand == 1 and musicwait == false then, if musiccommand == 2 and musicwait == false then, if musiccommand == 3 and musicwait == false then, function HitpartFunk3(HPart3, Xv, Yv, Zv), game:GetService("Debris"):AddItem(Hitpart3, 20), function HitpartFunk2(HPart2, Xv, Yv, Zv), game:GetService("Debris"):AddItem(Hitpart2, 20), function HitpartFunk(HPart, Min, Max, Xv, Yv, Zv), MagniDamage(Hitpart, 4.5, Min, Max, 1, "Normal"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", LeftArm, 1, 1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-99 + 1 * math.cos(sine / 25))), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", RightArm, 1, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-25)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.7, -0.8) * angles(math.rad(120), math.rad(0), math.rad(-35)), 0.3), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-45), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, -0.2) * LHCF * angles(math.rad(0), math.rad(-25), math.rad(10)), 0.3), HitpartFunk(RightLeg, 40, 60, 0, -0.5, 0), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -1, 0) * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=232210079", RightLeg, 1, 1), HitpartFunk(RightLeg, 60, 160, 0, -0.5, 0), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 2) * angles(math.rad(-99), math.rad(-0), math.rad(-30)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(-30), math.rad(0 * math.cos(sine / 25)), math.rad(0 * math.cos(sine / 25))), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(-30 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-0 + 1 * math.cos(sine / 25))), 0.3), RH.C0 = clerp(RH.C0, cn(1.1, -1 - 0.1 * math.cos(sine / 25), -0.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), 0.2), LH.C0 = clerp(LH.C0, cn(-0.5, -1 - 0.1 * math.cos(sine / 25), 0.4) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(20 + 2 * math.cos(sine / 25))), 0.2), icesmoke.Texture = "http://www.roblox.com/asset/?id=243728104", game.Players.LocalPlayer.Character.Head.Running.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3", icesmoke.Acceleration = Vector3.new(0, 15, 0), icesmoke.Texture = "http://www.roblox.com/asset/?id=11601142", icesmoke.Transparency = NumberSequence.new(0.7, 1), if attack == false and k == "x==" and MV1 > 19 and firemode == false then, CFuncs.Sound.Create("http://www.roblox.com/asset/?id=131632972", LeftArm, 1, 1.5), MagniDamage(Firepart2, 6, 20, 40, 10, "Normal"), BlockEffect(BrickColor.new("Cyan"), Firepart2.CFrame, 21, 21, 21, -2, -2, -2, 0.08), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.3, -0.2) * angles(math.rad(130 + 1 * math.cos(sine / 25)), math.rad(0), math.rad(-90 + 1 * math.cos(sine / 25))), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", LeftArm, 1, 2.7), BlockEffect(BrickColor.new("Cyan"), Firepart2.CFrame, 1, 1, 1, 3, 3, 3, 0.025), BlockEffect(BrickColor.new("White"), Firepart2.CFrame, 1, 1, 1, 2, 2, 2, 0.02), MagniDamage(Firepart2, 35, 35, 35, 0, "Freeze"), if char:FindFirstChild("TalkingBillBoard")~= nil then, char:FindFirstChild("TalkingBillBoard"):destroy(), if attack == false and k == "=" and MV2 > 89 and firemode == true then, Firepart = Instance.new("Part", RightArm), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=181004943", RightArm, 2, 0.7), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=586187912", RightArm, 1, 0.8), CreateSound("http://www.roblox.com/asset/?id=633130540", RightArm, 0.5, 1.5), BlockEffect(BrickColor.new("New Yeller"), Firepart.CFrame, 1, 1, 1, 6, 6, 6, 0.06), BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 5.8, 5.8, 5.8, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart.CFrame, 1, 1, 1, 1, 1, 1, 0.06), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 + 0.1 * math.cos(sine / 25)), math.rad(130 + 1 * math.cos(sine / 25))), 0.05), LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, 0) * angles(math.rad(0 * math.cos(sine / 25)), math.rad(0), math.rad(0 + 1 * math.cos(sine / 25))), 0.1), RH.C0 = clerp(RH.C0, cn(0.9, -1 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-10), math.rad(0 + 2 * math.cos(sine / 25))), 0.1), LH.C0 = clerp(LH.C0, cn(-0.9, -1 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-10), math.rad(0 + 2 * math.cos(sine / 25))), 0.1), shoottraildd22(mouse.Hit.p, RightArm, 0, 10), if attack == false and k == "=" and MV2 > 89 and InForm == true then, BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(90 + 0.1 * math.cos(sine / 25)), math.rad(90 + 1 * math.cos(sine / 25))), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(0), math.rad(0 + 0.1 * math.cos(sine / 25)), math.rad(90 + 1 * math.cos(sine / 25))), 0.1), shoottraildd(mouse.Hit.p, RightArm, 0, 10), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433410", RightArm, 1, 0.8), BlockEffect(BrickColor.new("Gold"), Firepart.CFrame, 1, 1, 1, 6, 6, 6, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart.CFrame, 1, 1, 1, 5.8, 5.8, 5.8, 0.06), BlockEffect(BrickColor.new("Really black"), Firepart.CFrame, 1, 1, 1, 1, 1, 1, 0.06), BasePart.TopSurface = Enum.SurfaceType.Smooth, BasePart.BottomSurface = Enum.SurfaceType.Smooth, BasePart.FormFactor = Enum.FormFactor.Custom, BasePart.Size = Vector3.new(0.2, 0.2, 0.2), local icy_Player = game.Players.localPlayer, local root = game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), game.Players.LocalPlayer.Character.Head.Running.SoundId = "rbxassetid://571670708", CreateSound("http://www.roblox.com/asset/?id=1056635059", Torso, 1, 1), local Fly, Rot = char.Torso:FindFirstChild("LMMFly"), char.Torso:FindFirstChild("LMMRot"), Fly = Instance.new("BodyPosition", char.Torso), Fly.maxForce = Vector3.new(math.huge, math.huge, math.huge), Rot = Instance.new("BodyGyro", char.Torso), Rot.maxTorque = Vector3.new(math.huge, math.huge, math.huge), CreateSound("http://www.roblox.com/asset/?id=", Fly, 2, 1.5), local Vectoring = Rot.cframe - Rot.cframe.p + Fly.position, Vectoring = Vectoring + cam.CoordinateFrame.lookVector * Speed, Vectoring = Vectoring - cam.CoordinateFrame.lookVector * Speed, Vectoring = Vectoring * CFrame.new(Speed, 0, 0), Vectoring = Vectoring * CFrame.new(-Speed, 0, 0), Vectoring = Vectoring * CFrame.new(0, Speed, 0), Vectoring = Vectoring * CFrame.new(0, -Speed, 0), Speed = math.min(Speed + Speed * 0.025, MaxSpeed), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.05), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-20)), 0.2), RH.C0 = clerp(RH.C0, cn(1, -0.6, -0.4) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -0.9, -0.1) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(5)), 0.1), CreateSound("http://www.roblox.com/asset/?id=633130540", Torso, 0.8, 0.8), CreateSound("http://www.roblox.com/asset/?id=260433410", Torso, 1, 1), CreateSound("http://www.roblox.com/asset/?id=192104941", Fly, 2, 1.5), BlockEffect(BrickColor.new("Gold"), Hitpart2.CFrame, 13, 13, 13, 2, 2, 2, 0.1, 2), BlockEffect(BrickColor.new("Really red"), Hitpart2.CFrame, 11, 11, 11, 1.8, 1.8, 1.8, 0.1, 2), BlockEffect(BrickColor.new("Gold"), Hitpart3.CFrame, 13, 13, 13, 2, 2, 2, 0.1, 2), BlockEffect(BrickColor.new("Really red"), Hitpart3.CFrame, 11, 11, 11, 1.8, 1.8, 1.8, 0.1, 2), local part, pos, normal = workspace:FindPartOnRay(Ray.new(root.Position, Vector3.new(0, -64, 0)), game:GetService("Players").LocalPlayer.Character), icePath.Size = Vector3.new(3 + math.random(), 0.2 + math.random() * 0.2, 3 + math.random()), icePath.CFrame = CFrame.new(pos, pos + normal) * CFrame.Angles(-math.pi / 2, math.pi * 2 * math.random(), 0), icePath.BrickColor = colors[math.random(1, #colors)], icePath.Parent = game:GetService("Players").LocalPlayer.Character, game:GetService("Debris"):AddItem(icePath, 1), icePath.Velocity = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 36, if attack == false and k == "=" and MV3 > 19 and hoop == true then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, 0, -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1.5, -0.6) * LHCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=608537390", Torso, 1, 0.6), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.1), BlockEffect(BrickColor.new("Cyan"), Hitpart2.CFrame, 21, 21, 21, -2, -2, -2, 0.08), BlockEffect(BrickColor.new("Medium blue"), Hitpart2.CFrame, 21, 21, 21, -2, -2, -2, 0.09), BlockEffect(BrickColor.new("Cyan"), Hitpart3.CFrame, 21, 21, 21, -2, -2, -2, 0.08), BlockEffect(BrickColor.new("Medium blue"), Hitpart3.CFrame, 21, 21, 21, -2, -2, -2, 0.09), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -1.5, -1) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(-45)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(45)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -0.7, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -0.55, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3), BlockEffect(BrickColor.new("Cyan"), Hitpart2.CFrame, 61, 61, 61, -2, -2, -2, 0.04), BlockEffect(BrickColor.new("White"), Hitpart2.CFrame, 10, 10, 10, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Cyan"), Hitpart3.CFrame, 61, 61, 61, -2, -2, -2, 0.04), BlockEffect(BrickColor.new("White"), Hitpart3.CFrame, 10, 10, 10, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Cyan"), Torso.CFrame, 1, 1, 1, 55, 55, 55, 0.08), MagniDamage(Torso, 75, 70, 75, 40, "Freeze"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433850", Torso, 2, 0.5), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260435136", Torso, 4, 1.5), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -0.7, -0.3) * RHCF * angles(math.rad(0), math.rad(0), math.rad(45)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1), RH.C0 = clerp(RH.C0, cn(1, 0, -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1.5, -0.6) * LHCF * angles(math.rad(0), math.rad(0), math.rad(90)), 0.2), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=201858144", Torso, 3, 0.65), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0.5, -0.1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.3), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.5, -0.1) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, -0.6) * angles(math.rad(100), math.rad(0), math.rad(-25)), 0.4), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1), MagniDamage(Torso, 75, 1, 75, 40, "Impale"), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433850", Hitpart2, 1, 0.65), if attack == false and k == "c" and MV3 > 189 and firemode == true then, FastFireBall = Instance.new("Part", RightArm), FastFireBall2 = Instance.new("Part", LeftArm), FastFireBall2.Size = Vector3.new(1, 1, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.04, 1), BlockEffect(BrickColor.new("Gold"), FastFireBall2.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.04, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Gold"), FastFireBall.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Gold"), FastFireBall2.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.2), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2), BlockEffect(BrickColor.new("White"), FastFireBall.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.05), BlockEffect(BrickColor.new("White"), FastFireBall2.CFrame, 1, 1, 1, 1.85, 1.85, 1.85, 0.05), if Rapid == true and ice_mode == false then, BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 3, 3, 3, 0.09, 1), BlockEffect(BrickColor.new("New Yeller"), FastFireBall2.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.09, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-20)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(5), math.rad(20)), 0.25), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(200), math.rad(0), math.rad(70)), 0.5), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(20)), 0.4), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(20), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(20), math.rad(0)), 0.3), CreateSound("http://www.roblox.com/asset/?id=201858144", FastFireBall2, 2, 2), shoottraildd4(mouse.Hit.p, FastFireBall2, 0, 10), BlockEffect(BrickColor.new("New Yeller"), FastFireBall.CFrame, 1, 1, 1, 3, 3, 3, 0.09, 1), BlockEffect(BrickColor.new("Gold"), FastFireBall.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.09, 1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(20)), 0.3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(-5), math.rad(-20)), 0.25), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-20)), 0.4), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(200), math.rad(0), math.rad(-70)), 0.5), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.3), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.3), CreateSound("http://www.roblox.com/asset/?id=150442604", FastFireBall, 2, 2), shoottraildd4(mouse.Hit.p, FastFireBall, 0, 10), CreateSound("http://www.roblox.com/asset/?id=150442604", Torso, 2, 0.8), Object = Player.Character.HumanoidRootPart, local Model = Instance.new("Model",workspace), if Player.Character:FindFirstChild("Shirt") then, local Shirt = Player.Character.Shirt:Clone(), if Player.Character:FindFirstChild("Pants") then, local Pants = Player.Character.Pants:Clone(), local Humanoid = Instance.new("Humanoid",Model), local LeftArm = Player.Character["Left Arm"]:Clone(), LeftArm.CFrame = Player.Character["Left Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local RightArm = Player.Character["Right Arm"]:Clone(), RightArm.CFrame = Player.Character["Right Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local LeftLeg = Player.Character["Left Leg"]:Clone(), LeftLeg.CFrame = Player.Character["Left Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local RightLeg = Player.Character["Right Leg"]:Clone(), RightLeg.CFrame = Player.Character["Right Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.00,math.random(MinY,MaxY)*0.00,math.random(MinZ,MaxZ)*0.00), local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"}, local mod = Instance.new("Model", workspace), if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" then, if not workspace:FindFirstChild("MobModel") then, for i,v in pairs(Character:children()) do, if v:IsA("Part") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" then, new.BrickColor = BrickColor.new("Dark blue"), for i,v in pairs(new:children()) do if not v:IsA("SpecialMesh") then v:Destroy() end end, repeat wait() until not mod or #mod:children() == 0, if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Percent" and not v:FindFirstChildOfClass("ParticleEmitter") then, SoundFolder = Instance.new("Folder",char), punchsound1 = Instance.new("Sound",Torso), punchsound1.SoundId = "rbxassetid://137579113", StrongPunch = Instance.new("Sound",Torso), StrongPunch.SoundId = "rbxassetid://441202925", StrongPunch1 = Instance.new("Sound",Torso), StrongPunch1.SoundId = "rbxassetid://441202925", StrongPunch2 = Instance.new("Sound",Torso), StrongPunch2.SoundId = "rbxassetid://441202925", GroundImpact = Instance.new("Sound",Torso), GroundImpact.SoundId = "rbxassetid://165970126", getplayer.Position = Vector3.new(999,999,999), getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3, if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then, to = hit.Parent:findFirstChild("HumanoidRootPart"), to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*2, for i,v in pairs(to.Parent:GetChildren()) do, RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(10), math.rad(90)), 0.3), HitpartFunk(RightArm, 10, 20, 0, -0.7, 0), to.CFrame = CFrame.new(to.CFrame.p + v3(0,15,0)), a21e.Transparency = a21e.Transparency + 0.03, aa51e.Scale = aa51e.Scale + v3(1.2,1.2,1.2), a51e.Transparency = a51e.Transparency + 0.03, aa61e.Scale = aa61e.Scale + v3(0.5,0.5,0.5), a61e.Transparency = a61e.Transparency + 0.02, hitground.Position = Vector3.new(999,999,999), ad.Position = Vector3.new(hitground.Position.x,hit2.Position.y,hitground.Position.z), aad.Texture = "http://www.roblox.com/asset/?id=108186785", smokemesh.MeshId = "rbxassetid://928329648", smokemesh.Scale = smokemesh.Scale + Vector3.new(3,3,3), smoke.Transparency = smoke.Transparency + 1/20, aad.Transparency = aad.Transparency + 1/20, ys.maxForce = Vector3.new(math.huge, math.huge, math.huge), to.CFrame = CFrame.new(to.CFrame.p + v3(100,5,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(100,5,0)), idk = Instance.new("BillboardGui",Zanzoken), RootPart.CFrame = to.CFrame - to.CFrame.lookVector * 3, to.CFrame = CFrame.new(to.CFrame.p + v3(0,50,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,50,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,200,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,200,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(30,70,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(30,70,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,-100,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,-100,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,5,70)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,5,74)), to.CFrame = CFrame.new(to.CFrame.p + v3(60,5,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(60,5,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(90,20,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(90,20,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(60,100,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(60,140,0)), Aura4.Color = ColorSequence.new(BrickColor.new("White").Color), to.CFrame = CFrame.new(to.CFrame.p + v3(-100,600,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(-100,600,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,-800,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,-800,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,35,0)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,35,0)), to.CFrame = CFrame.new(to.CFrame.p + v3(0,0,35)), RootPart.CFrame = CFrame.new(RootPart.CFrame.p + v3(0,0,35)), sound1.SoundId = "rbxassetid://440145223", sound2.SoundId = "rbxassetid://440145223", sound3.SoundId = "rbxassetid://440145223", effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0), shok.BrickColor = BrickColor.new("Institutional white"), shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22), shok.Transparency = shok.Transparency + 0.035, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)), mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12), shok.Transparency = shok.Transparency + 0.11, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)), mesh.Scale = mesh.Scale + Vector3.new(0.9, 0.9, 1), shok.Transparency = shok.Transparency + 0.002, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.52), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), mesh.Scale = mesh.Scale + Vector3.new(0.9, 0.9, 0.1), shok.Transparency = shok.Transparency + 0.03, shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.6, 0.6, 1.2), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.76), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), mesh.Scale = mesh.Scale + Vector3.new(0.6, 0.6, 0.1), shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), mesh.MeshId = "http://www.roblox.com/asset/?id=1051557", mesh.Scale = mesh.Scale + Vector3.new(1.8, 1.8, 1.5), shok.Transparency = shok.Transparency + 0.004, shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4), shok.Transparency = shok.Transparency + 0.06, shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(1.1, 1.2, 1.1), shok.Transparency = shok.Transparency + 0.005, shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)), shok.Transparency = shok.Transparency + 0.09, shok.Position = effspwn.Position + Vector3.new(0, 5, 0), mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2), mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5), shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5), mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5), shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4), shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)), mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5), local exp = Instance.new("Explosion",Torso), for i, v in pairs(Torso:GetChildren()) do, if attack == false and k == "]" and MV4 > 80 and firemode == true then, BlockEffect(BrickColor.new("Plum"), Firepart1.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart1.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart2.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart2.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-65)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(65)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(35)), 0.2), LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-35)), 0.2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.2), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=331888777", Firepart2, 8, 1), RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-65)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(45), math.rad(0), math.rad(65)), 0.1), BlockEffect(BrickColor.new("White"), Firepart1.CFrame, 1, 1, 1, 20, 20, 20, 0.06), BlockEffect(BrickColor.new("White"), Firepart2.CFrame, 1, 1, 1, 20, 20, 20, 0.06), BlockEffect(BrickColor.new("Dark blue"), Firepart1.CFrame, 1, 1, 1, 10, 10, 10, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 9.5, 9.5, 9.5, 0.06). 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